Posts tagged RPG
4 posts about RPG from Another dev blog by UYLLII: making and publishing free Android games, newest first.
- Engineering
Emberfall on real phones: fixing an 88 ms frame, pixel-art coastlines, and readable fonts
Technical lessons from Emberfall: a canvas water layer that killed frame rate on phones, blending tile edges, readable pixel fonts, a battle sim, and Bluetooth audio.
- Game design
Emberfall: making a retro offline JRPG with a story, five chapters and a 99-cent unlock
Emberfall is a retro turn-based JRPG with a real ending. Why a Kemco-style RPG, the story, Auto battle for older players, and pricing chapters at $0.99 or two videos.
- Engineering
Walk cycles that wouldn't walk: animating 2D heroes with a code rig
Why generated sprite-sheet walk cycles failed for Tavern Heroes, and how a cut-out rig posed in code replaced them. Plus the clothing, joint and cache bugs on the way.
- Game design
Tavern Heroes: building an offline idle RPG, and abandoning a painted town after three attempts
The design of Tavern Heroes, a Soda Dungeon-style idle RPG with no gacha: missions, retirement for Renown, a sim before art, and why the game became menu-only.

