Posts tagged Store listing
5 posts about Store listing from Another dev blog by UYLLII: making and publishing free Android games, newest first.
- Publishing on Google Play
Localizing a mobile game into 12 languages (and why translated screenshots matter)
How every game here ships in 12 languages, with keyword titles per locale, translated screenshots and feature graphics, and the translation mistakes that slipped through.
- Publishing on Google Play
Automating a Google Play launch: from a 60-minute checklist to zero manual steps
How I turned publishing an Android game into a resumable pipeline of checked steps across Play Console, AdMob, RevenueCat and Firebase, including browser automation.
- Publishing on Google Play
Your first Google Play submission: every App content declaration, explained
What Google Play asks before your first game goes live: data safety, ads, IARC rating, target audience and advertising ID, and the answers I gave.
- Engineering
FreeCell: recreating Microsoft's deal numbers, a hint solver, and a store rejection for writing #1
How FreeCell deals are numbered (the LCG behind game #617 and #11982), a best-first hint solver, saving undo with the game, and a Google Play metadata rejection.
- Indie business
Choosing a mobile game people actually search for: why I started with Word Search
How I pick Android game genres by search demand, why Word Search came first, and how one app becomes 15 store listings with local keywords like Sopa de letras.


